PCGAMER
22 ottobre 2026
Future Capcom games will have Onimusha to thank for RE Engine's gnarly dismemberments

Surely this will come in handy for the next Resident Evil. Onimusha: Way of the Sword has received universal praise for its combat animations, which somehow manage to look natural and fluid no matter what angle or direction hero Miyamoto Musashi has to swing his sword to parry an incoming blow. In a post-launch interview, I asked Capcom how—beyond doing a ton of work across Onimusha's lengthy development—they managed to raise the bar for this sort of action game."Starting the project six years ago, we felt it was important to have that detail to sell the power and the excitement of the action, so it's something we really focused on," said director Satoru Nihei."Even at that starting point, w
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Pubblicazione:19:18 del 10/22/2026
Autore Originale:Redazione PCGAMER
Piattaforma:GamesPulse Gaming Network
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