Magic: The Gathering Star Trek Officially Adds a New Way to Lose the Game

Make the most of a no-win scenario The vast majority of Magic: The Gatheringgames end when one player is reduced to zero life, though some players love to build decks around the more unusual ways to achieve victory. You can empty your opponent’s deck, infect them with poison counters, or try to fulfill the win conditions of cards like Simic Ascendancy or Doctor Doom, Unrivaled. Next month, the Star TrekUniverses Beyond set will introduce a whole new way to lose based on one of James T. Kirk’s most famous stories.
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