PCGAMER
22 ottobre 2026
No more waiting on shaders to compile as Nvidia's latest driver adds advanced shader delivery: users report lower RAM usage in Call of Duty: Modern Warfare 4 and Gears of War: E-Day

Instead of waiting around at your rig, the cloud can do all of the heavy lifting instead. In the era of speedy solid state drives, I barely remember the last time I saw a loading screen. I say 'barely' because it was, in fact, last night as I waited for Star Wars Zero Company to compile its shaders for a second time following a crash I encountered during the tutorial mission. Some of us are just blessed (read: cursed) like that. Thankfully, more and more games are moving towards pre-compiling shaders.Case in point, Nvidia just released a fresh GeForce Game Ready Driver that adds support for Advanced Shader Delivery in both Call of Duty: Modern Warfare 4 and Gears of War: E-Day. I've not had
Questo articolo è stato originariamente pubblicato da PCGAMER. Per visualizzare l'approfondimento originale e supportare gli autori, clicca sul link di seguito.
Info Fonte
Pubblicazione:14:17 del 10/22/2026
Autore Originale:Redazione PCGAMER
Piattaforma:GamesPulse Gaming Network
Ti piace GamesPulse?
Aggiungi il sito alla schermata home del tuo smartphone per l'esperienza app nativa premium.