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PCGAMER
19 ottobre 2026

Star Wars Zero Company adds new difficulty options that can bring it closer to XCOM

Star Wars Zero Company adds new difficulty options that can bring it closer to XCOM

Turning up the heat a little. Star Wars Zero Company's 1.2 patch introduces a new granular difficulty system in addition to the usual bugfixes and tweaks. These new options exist alongside the original difficulty levels (easy, normal, hard, ironman beskarboy etc.), and home in on more creative/tactical tweaks, rather than just beefing up enemies. The highlights:You can remove the injury system, so downed operatives are instantly killed.Alternatively, you can lower the injury allowance before permadeath, and/or add a risk of death to getting downed.The patch allows you to lower or eliminate health scaling, so operatives are more fragile by the end of the game.It also allows you to restrict th

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Pubblicazione:21:47 del 10/19/2026
Autore Originale:Redazione PCGAMER
Piattaforma:GamesPulse Gaming Network

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